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
310 pages • first pub 2010 (editions) user-added
ISBN/UID: B004G8Q1Q4
Format: Digital
Language: English
Publisher: Penguin Books/Penguin Classics
Publication date: 20 January 2011
Description
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is s...
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
310 pages • first pub 2010 (editions) user-added
ISBN/UID: B004G8Q1Q4
Format: Digital
Language: English
Publisher: Penguin Books/Penguin Classics
Publication date: 20 January 2011
Description
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is s...