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![Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers by Karl M. Kapp](https://558130.bdp32.group/rails/active_storage/representations/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBCSk9yOXdRPSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--f3920128cd879501ad26a6f5cc84cf7abcbeec3e/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9MWm05eWJXRjBTU0lJYW5CbkJqb0dSVlE2RkhKbGMybDZaVjkwYjE5c2FXMXBkRnNIYVFJc0FXa0M5QUU9IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--038335c90cf75c275ae4d36968ac417dc4a0a3e3/Gadgets,%20Games%20and%20Gizmos%20for%20Learning-%20Tools%20and%20Techniques%20for%20Transferring%20Know-How%20from%20Boomers%20to%20Gamers.jpg)
448 pages • first pub 2007 (editions)
ISBN/UID: 9780787986544
Format: Hardcover
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Gadgets, Games, and Gizmos is an innovative book that provides practical and original solutions to the impending boomer/gamer knowledge and skills transfer gap. The book outlines how gamer values such as the use of cheat codes, the love of gadgets...
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![Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers by Karl M. Kapp](https://558130.bdp32.group/rails/active_storage/representations/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBCSk9yOXdRPSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--f3920128cd879501ad26a6f5cc84cf7abcbeec3e/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9MWm05eWJXRjBTU0lJYW5CbkJqb0dSVlE2RkhKbGMybDZaVjkwYjE5c2FXMXBkRnNIYVFJc0FXa0M5QUU9IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--038335c90cf75c275ae4d36968ac417dc4a0a3e3/Gadgets,%20Games%20and%20Gizmos%20for%20Learning-%20Tools%20and%20Techniques%20for%20Transferring%20Know-How%20from%20Boomers%20to%20Gamers.jpg)
448 pages • first pub 2007 (editions)
ISBN/UID: 9780787986544
Format: Hardcover
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Gadgets, Games, and Gizmos is an innovative book that provides practical and original solutions to the impending boomer/gamer knowledge and skills transfer gap. The book outlines how gamer values such as the use of cheat codes, the love of gadgets...