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![Beginning Swift Games Development for IOS: Develop 2D and 3D Games Using Apple's Scenekit and Spritekit by Wesley Matlock, James Goodwill](https://558130.bdp32.group/rails/active_storage/representations/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBNmxnN1E9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--a9225375b77a94a0130783d9603d7c282018a21a/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9MWm05eWJXRjBTU0lJYW5CbkJqb0dSVlE2RkhKbGMybDZaVjkwYjE5c2FXMXBkRnNIYVFJc0FXa0M5QUU9IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--038335c90cf75c275ae4d36968ac417dc4a0a3e3/Beginning%20Swift%20Games%20Development%20for%20IOS-%20Develop%202D%20and%203D%20Games%20Using%20Apple's%20Scenekit%20and%20Spritekit.jpg)
208 pages • missing pub info (editions)
ISBN/UID: 9781484223093
Format: Paperback
Language: English
Publisher: Apress
Publication date: 25 June 2017
Description
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit t...
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![Beginning Swift Games Development for IOS: Develop 2D and 3D Games Using Apple's Scenekit and Spritekit by Wesley Matlock, James Goodwill](https://558130.bdp32.group/rails/active_storage/representations/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBNmxnN1E9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--a9225375b77a94a0130783d9603d7c282018a21a/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9MWm05eWJXRjBTU0lJYW5CbkJqb0dSVlE2RkhKbGMybDZaVjkwYjE5c2FXMXBkRnNIYVFJc0FXa0M5QUU9IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--038335c90cf75c275ae4d36968ac417dc4a0a3e3/Beginning%20Swift%20Games%20Development%20for%20IOS-%20Develop%202D%20and%203D%20Games%20Using%20Apple's%20Scenekit%20and%20Spritekit.jpg)
208 pages • missing pub info (editions)
ISBN/UID: 9781484223093
Format: Paperback
Language: English
Publisher: Apress
Publication date: 25 June 2017
Description
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit t...