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![3D Game Art f/x & Design by Luke Ahearn](https://558130.bdp32.group/rails/active_storage/representations/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBCQ2ZWT2dFPSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--f837820175ce62a617a6412d5b7df9cd1eac054d/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9MWm05eWJXRjBTU0lJYW5CbkJqb0dSVlE2RkhKbGMybDZaVjkwYjE5c2FXMXBkRnNIYVFJc0FXa0M5QUU9IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--038335c90cf75c275ae4d36968ac417dc4a0a3e3/3D%20Game%20Art%20f-x%20&%20Design.jpg)
379 pages • missing pub info (editions)
ISBN/UID: 9781588801005
Format: Paperback
Language: English
Publisher: Coriolis Group Books
Publication date: 12 September 2001
Description
3D Game Art f/x and Design covers the technology of game elements including 2D and 3D effects. This book discusses each part of computer games from an artist's view: interfaces, menus, characters, game textures, 3D models, and games levels or worl...
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![3D Game Art f/x & Design by Luke Ahearn](https://558130.bdp32.group/rails/active_storage/representations/redirect/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBCQ2ZWT2dFPSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--f837820175ce62a617a6412d5b7df9cd1eac054d/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaDdCem9MWm05eWJXRjBTU0lJYW5CbkJqb0dSVlE2RkhKbGMybDZaVjkwYjE5c2FXMXBkRnNIYVFJc0FXa0M5QUU9IiwiZXhwIjpudWxsLCJwdXIiOiJ2YXJpYXRpb24ifX0=--038335c90cf75c275ae4d36968ac417dc4a0a3e3/3D%20Game%20Art%20f-x%20&%20Design.jpg)
379 pages • missing pub info (editions)
ISBN/UID: 9781588801005
Format: Paperback
Language: English
Publisher: Coriolis Group Books
Publication date: 12 September 2001
Description
3D Game Art f/x and Design covers the technology of game elements including 2D and 3D effects. This book discusses each part of computer games from an artist's view: interfaces, menus, characters, game textures, 3D models, and games levels or worl...