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
224 pages • first pub 1994 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Technical Readout: 3050 Revised was the managed response to the issue of the Unseen artwork in Battletech, in the same way as the Technical Readout: 3025 Revised had previously been. It supplanted the original Technical Readout: 3050 (even keeping...
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
224 pages • first pub 1994 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
Technical Readout: 3050 Revised was the managed response to the issue of the Unseen artwork in Battletech, in the same way as the Technical Readout: 3025 Revised had previously been. It supplanted the original Technical Readout: 3050 (even keeping...