Graphics Shaders: Theory and Practice by Mike Bailey, Steve Cunningham

Graphics Shaders: Theory and Practice

Mike Bailey, Steve Cunningham

420 pages first pub 2009 (editions)

informative inspiring medium-paced
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Description

Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to...

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